Agent World

Credits

Agent World uses art and fonts made by other people, art drawn for this project, and art made with AI tools. This list is generated from the project's asset register: it names every pack, font and set of images the game's client uses.

Art packs

Made by others and used under the licence shown.

Ninja Adventure

Character, item and interface art from the Ninja Adventure asset pack.

Source
pixel-boy.itch.io/ninja-adventure-asset-pack
Author
pixel-boy & AAA
Licence
CC0 1.0
Credit required
No (appreciated)
Added
2026-10-05

Tiny Town

Tile art from Kenney's Tiny Town pack.

Source
kenney.nl/assets/tiny-town
Author
Kenney (kenney.nl)
Licence
CC0 1.0
Credit required
No (appreciated)
Added
2026-10-05

Game Icons

The gear, gamepad and close-button icons, from Kenney's Game Icons pack.

Source
kenney.nl/assets/game-icons
Author
Kenney Vleugels (kenney.nl)
Licence
CC0 1.0
Credit required
No (appreciated)
Added
2026-10-06

Fonts

Used under the licence shown; its copyright notice is reproduced.

Noto Sans

The typeface of the game's interface (a subset of Noto Sans Regular and Bold).

Source
github.com/notofonts/latin-greek-cyrillic
Author
The Noto Project Authors
Licence
SIL OFL 1.1
Credit required
No (keep the copyright notice, shown here)
Notice
Copyright 2022 The Noto Project Authors (github.com/notofonts/latin-greek-cyrillic)
Added
2026-10-06

Drawn for this project

Made by this project's own team; no third-party rights.

Interface icons

The icons of the phone interface (time, hearts, coins, stress and more), drawn for this project without any AI tool.

Licence
Own work, no third-party rights (follows the project licence)
Credit required
No
Added
2026-10-07

Made with AI tools

These images were generated by an AI tool, or drawn pixel by pixel by scripts written with an AI coding assistant. The tool and plan are named in each entry. The game has no AI-made audio or music.

Pixel art of the world AI-made

Characters and creatures were generated with PixelLab (plan: Pixel Apprentice). Terrain, items, buildings, resource nodes and interface icons were drawn pixel by pixel by scripts written with an AI coding assistant (Claude Code). All of it is AI-made.

Licence
PixelLab Terms of Service 2026-10-08 (commercial use; no training on outputs); repository scripts
Credit required
No
Added
2026-10-08

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